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SKILL verified MIT Self-run

Team Economy Team

skill-saemihemma-lead-producer-oss-team-economy-team · by saemihemma

Economy analysis team: flow design, monetary health, player behavior, exploit risk, and product impact synthesized. Use for economy design, reward systems, marketplace, or monetary policy review.

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Install

$ agentstack add skill-saemihemma-lead-producer-oss-team-economy-team

✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

View the full security report →

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Reliability & compatibility

Security review passed
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3mo ago

Declared compatibility

Claude CodeClaude Desktop

Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.

Preview Execution monitoring

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About

Economy Team

Purpose

Evaluate whether an economy is structurally sound, behaviorally credible, strategically useful, and resilient to exploit pressure.

Composition

  • role-economy-designer: faucets, sinks, converters, loop closure
  • role-economist: inflation, liquidity, wealth distribution, monetary stability
  • role-behavioral-economist: real player behavior, bias, hoarding, panic
  • role-security-engineer: exploit pressure, economic attack surfaces
  • role-product-manager: player value, retention fit, business alignment
  • role-analytics-engineer: metrics, anomaly detection, experiments
  • Synthesis: conflict handling, acceptance

Use When

  • Designing or reviewing currency, marketplace, reward, crafting system
  • Tuning core economy parameters with player-impact risk
  • Investigating inflation, liquidity, wealth concentration, exploit pressure
  • Evaluating economy change against product goals and telemetry

Do NOT Use When

  • Only combat/progression balance with no economy component
  • Pure security exploit audit (use team-red-team)
  • Raw implementation rather than analysis
  • Generic product prioritization with no economy question

Workflow

  1. Load truth sources: live metrics, design intent, current rules, player feedback.
  2. Run specialist perspectives in parallel.
  3. Reconcile theory with observed behavior; data overrules theory when it exists.
  4. Separate structural, monetary, behavioral, exploit, and product risks.
  5. Synthesize with trade-offs and escalation if needed.

Default Output

ECONOMY TEAM ASSESSMENT
=======================
System Design: faucet/sink/converter findings, loop-closure risks
Monetary Health: inflation, liquidity, distribution findings
Behavior: player incentives, likely irrational responses
Exploit Pressure: economic attack surfaces, severity/urgency
Product/Analytics: player-value implications, metrics to monitor
Verdict: keep / tune / rework / escalate, highest-priority interventions

Conflict Resolution

  • Economy Designer owns structural decisions. Economist owns monetary policy recommendations.
  • Behavioral Economist flags likely real behavior but does not override structural or monetary decisions.
  • Security flags exploit risks as hard constraints. Product Manager flags business alignment.
  • When theory and observed data conflict, data wins.

Anti-Drift Rules

  • Do not let theoretical elegance override observed player behavior.
  • Separate structural, monetary, behavioral, and exploit findings; do not merge them into vague "economy issues."
  • If team cannot resolve a structural vs policy conflict, escalate with both positions documented.

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

Reviews

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Versions

  • v0.1.0 Imported from the upstream source.