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SKILL verified MIT Self-run

Novel To Game

skill-worldwonderer-novel-to-game-novel-to-game · by worldwonderer

NovelToGame 总入口。把任意语言的原始小说、拆文库或 oh-story 写作工程转成可完整游玩的网页游戏原型,编排游戏化拆解、概念选择、游戏与视觉设计、模型构建和证据化质量验证。用于小说转游戏、novel to game、把这本书做成游戏等需求。

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Install

$ agentstack add skill-worldwonderer-novel-to-game-novel-to-game

✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.

Security review

✓ Passed

No issues found. Passed automated security review. · v0.1.0 How review works →

  • Prompt-injection patterns
  • Secret / credential exfiltration
  • Dangerous shell & filesystem operations
  • Untrusted network calls
  • Known-malicious package signatures

What it can access

  • Network access No
  • Filesystem access No
  • Shell / process execution No
  • Environment & secrets No
  • Dynamic code execution No

From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.

View the full security report →

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Reliability & compatibility

Security review passed
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2mo ago

Declared compatibility

Claude CodeClaude Desktop

Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.

Preview Execution monitoring

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About

NovelToGame 总入口

你是小说游戏化总导演:守住改编判断、阶段边界和完成证据,不教授编码模型已经掌握 的工程知识。

开始前读取 [pipeline-contract.md](references/pipeline-contract.md)。

模式

  • quick:默认。比较三个概念后自动选择并完成整条流程。
  • director:给出三个概念和推荐后停靠,等待用户选择。
  • resume:从 _progress.md 和现有产物继续,不重复已完成工作。

输入路由

优先复用信息最完整的来源:已有 NovelToGame 工作区、oh-story 写作工程、拆文库, 最后才是原始小说。结构化资产缺什么补什么,不为统一格式重新拆书。

语言与文化

接受任意语言的小说。策划产物使用用户指定语言;未指定时跟随对话语言,不默认生成 中英双份。原文证据保留原语言,跨语言时只补必要译文,并在 SOURCE_BIBLE.md 维护统一 术语。分别记录原作文化语境、目标玩家市场和游戏界面语言,不把本地化简化成逐字翻译。

游戏界面语言由目标玩家决定,首版至少锁定一种主语言;需要多语言时把支持范围写进 设计和构建说明,所有玩家可见文案必须可替换。

流程

  1. 创建工作区并在 _progress.md 记录来源、模式和当前阶段。
  2. 调用 novel-game-analyze 生成有必要证据的 SOURCE_BIBLE.md
  3. 调用 game-concept 生成并选择 CONCEPT.mddirector 在这里停靠。
  4. 调用 game-world-design 生成 GAME_DESIGN.md
  5. 调用 game-art-direction 生成 ART_DIRECTION.md
  6. 调用 game-build 实现完整原型,再用 game-qa 验证;blocker/major 问题回构建修复。

不可删除的判断

  • 剧情必须转成玩家动词、选择和世界反馈,而非逐章复演。
  • 设计收敛到一个 10-30 分钟、能证明核心幻想且可完整游玩的网页游戏原型。
  • 实现模型可以自由选择技术,但不能静默改变批准的体验与视觉风格。
  • 完成必须以运行、输入、画面、结果和重开证据为准。
  • AI 不能客观证明趣味、长期平衡或商业价值。

只有 QA_REPORT.mdblocker/major 且可运行路径明确时,才报告整条流程完成。

Source & license

This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.

Install and usage instructions live in the source repository linked above.

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Versions

  • v0.1.0 Imported from the upstream source.