Install
$ agentstack add skill-tabooharmony-roblox-brain-roblox-monetization ✓ scanned · ✓ verified, works with Claude Code, Cursor, and more.
Security review
✓ PassedNo issues found. Passed automated security review. · v0.1.0 How review works →
- ✓ Prompt-injection patterns
- ✓ Secret / credential exfiltration
- ✓ Dangerous shell & filesystem operations
- ✓ Untrusted network calls
- ✓ Known-malicious package signatures
What it can access
- ✓ Network access No
- ✓ Filesystem access No
- ✓ Shell / process execution No
- ✓ Environment & secrets No
- ✓ Dynamic code execution No
From automated source analysis of v0.1.0. “Used” means the capability is present in the source — more access means more to trust, not that it’s unsafe.
Verified badge
Passed review? Show it. Paste this badge into your README, it links to the public security report.
Reliability & compatibility
Declared compatibility
Compatibility is declared by the source manifest. End-to-end runtime verification is coming, see below.
We're building live execution health for every listing: tool-call success rate, median latency, uptime, and last-checked timestamps, measured, not self-reported. It isn't live yet, so we don't show numbers we can't stand behind.
How agent discovery & health will work →About
Roblox Monetization Systems Reference
1. Overview
Load this reference when:
- Adding in-game purchases (GamePasses, Developer Products)
- Designing or revising a monetization strategy
- Optimizing revenue (pricing, placement, conversion funnels)
- Implementing Premium Payouts or Rewarded Video Ads
- Calculating DevEx projections
- Reviewing monetization ethics and Roblox policy compliance
Roblox provides four primary monetization channels: GamePasses (one-time permanent unlocks), Developer Products (consumable/repeatable purchases), Premium Payouts (revenue from Premium subscribers playing your game), and Rewarded Video Ads (ad-based revenue). Each channel serves a different purpose and should be combined strategically.
Key principle: All purchase granting MUST happen on the server. Never trust the client to determine what a player owns or has purchased.
Quick Reference
Load Full Reference below only when you need specific API implementations or pricing formulas.
Key rules:
- GamePasses: one-time purchase, check with UserOwnsGamePassAsync on join + cache.
- Developer Products: consumable, ProcessReceipt is the ONLY place to grant items.
- ProcessReceipt contract: grant item THEN return PurchaseGranted. If grant fails, return NotProcessedYet. Never return PurchaseGranted before granting.
- All purchase logic is SERVER-SIDE. Client only prompts.
- PromptGamePassPurchase / PromptProductPurchase from client, handle on server.
- TOS: odds disclosure MANDATORY for random items. Games get removed without it.
- TOS: no real-world trading, no misleading purchase UI, no pay-to-win that ruins gameplay.
- DevEx: dual-rate system. New Rate $0.0038/R$ (earned after Sept 5, 2025). Old Rate $0.0035/R$ (earned before). Must clear Old Rate balance first before New Rate kicks in.
- Premium Payouts: engagement-based, detect with player.MembershipType.
- Subscriptions: recurring monthly revenue via PromptSubscriptionPurchase. Tiered benefits.
- Private Servers: monetizable via PromptCreatePrivateServer / PromptPurchasePrivateServer.
- Paid Access: one-time Robux or local currency fee via PromptPurchaseExperience. Common for closed betas.
- Immersive Ads: AdService image/portal/video ad units. Earn via ad views, separate from Rewarded Video Ads.
- PolicyService: must-check for compliance (age/region restrictions on subscriptions, random items, ads).
- Commerce Products: sell physical merchandise through Roblox.
Need more detail? Load references/full.md for the complete reference with code examples, API tables, and edge cases.
Source & license
This open-source skill is cataloged on AgentStack and links to its original source — we do not rehost the code.
- Author: TabooHarmony
- Source: TabooHarmony/roblox-brain
- License: MIT
Install and usage instructions live in the source repository linked above.
Reviews
No reviews yet, be the first.
Write a review
Versions
- v0.1.0 Imported from the upstream source.